Friday, February 18, 2011

Doing D&D as a Transhumanist Game

Nothing needs to be changed, except for the mindset of the Dungeon Master and the players. All the key ingredients are already there:
  • Post-Scarcity: Create Water, Create Food, Fireball and Lightning Bolt for energy needs, Ice Storm for terraforming
  • Immortality: All of the various Cure Wounds, Reincarnation, and Resurrection spells.
  • Bodily Modification: Books of attribute gain, intentionally doing Stone to Flesh and Flesh to Stone to do other changes, and Wish for everything else.
  • Insurmountable Gaps between Haves & Have-Nots: Only those who can use magic will be part of the new transhuman order.
  • Breakdown of Traditional Morality: In addition to magic enabling all of the above, the only real reason to adhere to an alignment is to gain benefits from deities of that alignment.